It might be hard to justify if you’ve already stripped the game clean of everything to do, but if you’re a new player or still have some stories to conquer, then dropping ten new mechs and eight new devastating weapons to your arsenal is just what the doctor ordered. BATTLETECH is getting a new expansion this November 21st. Overall, Heavy Metal is an impressive DLC update. Mech variety is already well appreciated, but the added suite of weapons is icing on the cake. The ‘Mech Mortar is the first AOE weapon in BATTLETECH and can destroy multiple units at once, while the new COIL Beam generates more energy the further the attacker travels before firing, a perfect fit for light ‘Mechs. The COIL beam, meanwhile, is an addictive new gun that deals more damage the further the attacker moves, charging up kinetic energy before firing it at the end of their turn. The ‘Mech Mortar, for example, is a destructive AoE weapon that can destroy multiple units at once. One Original and Seven Classic BattleMechs: Seven classic ‘Mechs from BATTLETECH’s 35-year legacy make their. Heavy Metal takes ‘Mech action to the next level with a brand new Flashpoint Mini-Campaign. There are eight brand new weapon types introduced in the DLC that add a nice amount of variety to your toolkit. New methods of destruction await as eight devastating weapons systems are now available to wreak havoc like never before. It also gave me a chance to try out some of the new weapon systems introduced in Heavy Metal. It’s a brisk, but satisfying campaign, and I’m glad it was included so that I had a bit more incentive to dive back in and try out the brand new mechs. Your team and will skirmish with them over a mysterious cargo ship that drifted into the Periphery out of deep space. Heavy Metal introduces a new Flashpoint campaign that has players encounter the iconic Bounty Hunter and Black Widow of the Wolf’s Dragoons. Still, existing players won’t be entirely starved of new story content to test their new mechs out in. There are plenty of constantly-rotating side adventures available in a mercenary career to take these new mechs out on a spin in, but I imagine brand new players grabbing the game and season pass together will get the most out of this stimulus package of additional robots. Given that, I think it's safe to say that these are the new units we can look forward to: FLE-15 Flea (20 tons) VL-2T Vulcan (40 tons) ASN-21 Assassin (40 tons) PXH-1 Phoenix Hawk (45 tons) RFL-3N Rifleman (60 tons, and now I'm excitedthe Rifleman was my first main mech when I got into Battletech). For die-hard fans, if you’ve already completed most of the content in the game, it might be hard to justify hopping back in to experience these new mechs. This is the one mech of the entire squad of additions that isn’t a classic MechWarrior favourite, but rather an entirely new design cooked up by the team at Harebrained Schemes.Īll of that said, it does feel a little bit too late to be dropping a mech-focused expansion like this. One of the most notable members of the lineup is the Bull Shark, though.
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